Healing: Difference between revisions

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0 - 60 Heal yourself or another player
0 - 60 Heal yourself or another player
60 - 80 Cure yourself or another player
60 - 80 Cure yourself or another player
80 - GM Resurrect another player
80 - GM Resurrect another player


'''^^Please note that is is faster to heal another player when training healing^^'''
'''<small>Please note that is is faster to heal another player when training healing</small>'''


[[Category:Skills]]
[[Category:Skills]]

Revision as of 10:54, 12 September 2014



The Healing skill is used when a player uses bandages for healing. The Healing and Anatomy skills work together to determine how much damage is healed. A character can only heal targets that are standing on an adjacent tile. Taking damage while healing will reduce the overall amount healed.


The minimum and maximum amount healed is calculated as follows...

Min =Anatomy/5 + Healing/5 + 3
Min =Anatomy/5 + Healing/2 + 10


Specials

  • 60 skill in both Anatomy and Healing is required before a character can cure poison with bandages (80% chance to cure).
  • 80 skill in both Anatomy and Healing is required before a character can resurrect a ghost (25% chance to resurrect).


Timing

  • Healing others takes 5 seconds.
  • Healing yourself takes 15 seconds.
  • Resurrecting others takes 10 seconds.


How to Train

'Training Healing'

0 - 60 Heal yourself or another player

60 - 80 Cure yourself or another player

80 - GM Resurrect another player

Please note that is is faster to heal another player when training healing