Healing: Difference between revisions

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[[File:HealingFlag.gif]]
[[File:HealingFlag.gif]]


==Description==
The Healing skill is used when a player uses bandages for healing. The Healing and [[Anatomy]] [[:Category:Skills|skills]] work together to determine how much damage is healed. A character can only heal targets that are standing 1 tile from them. Taking damage while healing will reduce the overall amount healed. Healing works with Dexterity for faster heal and cure times.


The Healing skill is used when a player uses bandages for healing. The Healing and [[Anatomy]] [[:Category:Skills|skills]] work together to determine how much damage is healed. A character can only heal targets that are standing on an adjacent tile. Taking damage while healing will reduce the overall amount healed.
'''The minimum and maximum amount healed is calculated as follows:'''
 
 
'''The minimum and maximum amount healed is calculated as follows...'''
 
:Min =[[Anatomy]]/5 + [[Healing]]/5 + 3
:Min =[[Anatomy]]/5 + [[Healing]]/5 + 3
:Min =[[Anatomy]]/5 + [[Healing]]/2 + 10
:Min =[[Anatomy]]/5 + [[Healing]]/2 + 10


 
==Requirements to Heal==
====Specials====
* 60 skill in both [[Anatomy]] and [[Healing]] is required before a character can cure poison with bandages (80% chance to cure).
* 60 skill in both [[Anatomy]] and [[Healing]] is required before a character can cure poison with bandages (80% chance to cure).
* 80 skill in both [[Anatomy]] and [[Healing]] is required before a character can resurrect a ghost (25% chance to resurrect).
* 80 skill in both [[Anatomy]] and [[Healing]] is required before a character can resurrect a ghost (25% chance to resurrect).


==Timing==
{| class="wikitable"
! Dexterity
! Self Heal
! Target Heal
|-
| 10 - 19
| 11 Seconds
| 4 Seconds
|-
| 20 - 39
| 10 Seconds
| 4 Seconds
|-
| 40 - 59
| 9 Seconds
| 4 Seconds
|-
| 60 - 79
| 8 Seconds
| 3 Seconds
|-
| 80 - 99
| 7 Seconds
| 3 Seconds
|-
| 100 - 119
| 6 Seconds
| 3 Seconds
|}


====Timing====
==Recommended Leveling==
* Healing others takes 5 seconds.
:0-50: Buy from NPC
* Healing yourself takes 15 seconds.
:60-80: Cure yourself or another player
* Resurrecting others takes 10 seconds.
:80-100: Resurrect another player
 
 
==How to Train==
'''Training Healing'''
 
0 - 60 Heal yourself or another player
 
60 - 80 Cure yourself or another player
 
80 - GM Resurrect another player


'''<small>Please note that is is faster to heal another player when training healing</small>'''
==Notes==
:Players often use an Alternate account with a dead character to macro Healing on the dead target over extended periods of time.


[[Category:Skills]]
[[Category:Skills]]

Revision as of 20:32, 24 January 2015


Description

The Healing skill is used when a player uses bandages for healing. The Healing and Anatomy skills work together to determine how much damage is healed. A character can only heal targets that are standing 1 tile from them. Taking damage while healing will reduce the overall amount healed. Healing works with Dexterity for faster heal and cure times.

The minimum and maximum amount healed is calculated as follows:

Min =Anatomy/5 + Healing/5 + 3
Min =Anatomy/5 + Healing/2 + 10

Requirements to Heal

  • 60 skill in both Anatomy and Healing is required before a character can cure poison with bandages (80% chance to cure).
  • 80 skill in both Anatomy and Healing is required before a character can resurrect a ghost (25% chance to resurrect).

Timing

Dexterity Self Heal Target Heal
10 - 19 11 Seconds 4 Seconds
20 - 39 10 Seconds 4 Seconds
40 - 59 9 Seconds 4 Seconds
60 - 79 8 Seconds 3 Seconds
80 - 99 7 Seconds 3 Seconds
100 - 119 6 Seconds 3 Seconds

Recommended Leveling

0-50: Buy from NPC
60-80: Cure yourself or another player
80-100: Resurrect another player

Notes

Players often use an Alternate account with a dead character to macro Healing on the dead target over extended periods of time.